GLC_lib Logo
OpenGl
OpenGl
france
 
GLC_Player
 
Export to folder :

The possibility to export models and Album makes it possible to share a selection of 3D models with modified materials, shader assignement and visibility properties without modifying original files.

Accéder à la commande

From the "File" menu.

 

Dialog presentation.

  • 1 Check this to update current album with new models location.
  • 2 Check this to create a new album in export folder.
  • 3 The album file name to create.
  • 4 List of files that can be copied.
  • 5 Check this to create sub folder witth the same name than 3D model if the model have files textures or materials files definition.
  • 6 Move all files from the list of files that can be copied to the list of files that will be copied.
  • 7 Move selected files from the list of files that can be copied to the list of files that will be copied.
  • 8 Move all files from the list of files that will be copied to the list of files that can be copied.
  • 9 Move selected files from the list of files that will be copied to the list of files that can be copied.
  • 10 List of files that will be copied.
  • 11 Example of model with textures.
  • 12 Size needed on the destination.
  • 13 Destination folder. To make the export, the folder must exist.

Comments :

  • The origninal files are never deleted, just copied.
  • If there is a file with the same name than a file to copy in destination folder, the copying is cancel.
  • It's recommanded to check the option : "Create sub folder" in the case of different textures with the same file name.
  • Current album update doesn't mean its saving.