June 2011 |
GLC_Player 2.3.0 |
- Add the possibility to load 3D modles from a folder.
- Add The possibility to hide section plane.
- Better 3DXML and Collada file format support.
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July 2010 |
GLC_Player 2.2.0 |
- Use visualization partitioning and frustum culling to enhance graphic performance on heavy 3D Scene.
- Add the possibility to edit "Pixel Culling" size.
- Add the new fly navigation mode.
- Add interactive sectioning possibility (OpenGL clipping plane).
- Add the possibility to save all supported format in the open (Dassault Systemes 3DXML V4 format).
- Add the possibility to use parallel or perspective projection.
- Add the possibility to use 4 OpenGL lights and to edit their position.
- Display the number of renderer geometries and triangles.
- Add the possibility to display 3DXML edges.
- Add Windows 64 bits distribution.
- Better 3DXML and Collada file format support.
- Reduce OBJ file loading time.
- Use OpenGL multi-samples for anti-aliasing
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April 2010 |
GLC_Player 2.2.0 Beta 1 |
First beta version of GLC_Player : See new functionnalities on the forum. |
January 2010 |
GLC_Player 2.2.0 Alpha 1 |
First alpha version of GLC_Player : See new functionnalities on the forum. |
September 2009 |
GLC_Player 2.1.0 |
- Add 3DXML V3 and V4 Ascii file format.
- Add Collada V1.4 file format (Mesh, structure and materials properties).
- Display axis to show view orientation.
- Posibility to chose between "Track Ball" and "Turn Table" navigation mode.
- Display the bounding box size in the view "Instance properties"
- 3D Logo removed from "About" dialog.
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March 2009 |
GLC_Player 2.0.0 |
- Model structure display.
- Model properties display with materials thumbnails view.
- Material modification with the possibility to save these modifications in an Album.
- Objectsl visibility attribute saved in Album.
- Shaders can be applied to objects or for all models, Object's shader saved in Album.
- Use shader for the selections.
- Multi selection.
- Possibility to merge albums.
- Export Album in html.
- Export Album and models to folder.
- Multi Snapshots with rotary motion.
- Reading of colored OFF files (COFF).
- Reduction of memory usage. Possibility to load twice more models.
- Performance enhancement (VBO usage or Vertex Array if VBO are not supported)
- Transparence apply by material, not by obect => The same object can contains transparent faces.
- Capture size and background can be set.
- Faster selection up to 10x.
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18 August 2008 |
GLC_Player 1.6.0 Teaser |
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August 2008 |
GLC_Player 1.6.0 |
- Add 3DS file format.
- Add STL file format.
- Add OFF file format.
- Correct rendering of non convex polygons from OBJ.
- Add disable quit confirmation setting.
- Add file association under Mac OS X.
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27 May 2008 |
GLC_Player 1.5.0 (Mac OS X Binary) |
- Fix a bug with plugins in Mac OS X binary (Problem when trying to load image texture other than .png).
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May 2008 |
GLC_Player 1.5.0 |
- Add Mac OS X 10.5 version.
- Better .obj and .mtl file support.
- Transparency Support.
- If a obj file contains several objects, a mesh is create for each object.
- Possibility to save opened models in an Album.
- 2 sided lighting support.
- Display and edit camera properties.
- Display selected mesh properties.
- Add the possibility to hide an object.
- Reframe on selection with double click.
- Adapt moving motion speed according to current fps.
- Possibility to modify scene lighting.
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February 2008 |
GLC_Player 1.0.2 (Bugs correction) |
Bug fixed :
- Crash after deleting the model of a session with one model.
- Command remains active after new session creation.
- Wrong french documentation URL.
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January 2008 |
New GLC_Player web site URL. |
- Update GLC_Player online help URL.
- Update download links.
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January 2008 |
GLC_Player go online. |
- Web site go online.
- GLC_Player 1.0 go online.
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